Monday 1 February 2010

Stage 1: Designing the game

Design of the game was fairly simple as i had created a similar brief for it.


  1. Space orientated background to set the scene.

  2. A triangular based ship in tribute to the original 8-Bit Asteroid game.

  3. Asteroids that looked like well.... Asteroids.
  4. A colour scheme that worked.
No.1 was simple to achieve, i simply found a bitmap image that i thought worked well with my project and set its dimensions to that of my stage(400 x 300).



No.2 The ship was simple to create using basic shapes preloaded into flash. Ok so its not the best looking ship but hey im no artist.



No.3






No.4 I chose reds and blues for my color scheme as i think they work quite well together.






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